Mashin’ Meeces – Project Complete!

Posted by aBethke on Wednesday May 26, 2010 Under Mashin Meeces

Mashin Meeces - ScreenshotThis is a quirky but fun point and click style game in which the player revisits the comical dynamic of mice terrorizing elephants. Users have two modes of play to choose from to better customize their experience. Free Play Mode is a more relaxed style of progression allowing the users to casually sit back and mash some mice at their leisure. Challenge Mode is for users who like something with a bit more substance. Battle your way through 10 levels of game play including the Twin Terrors and finally confront the Mama Mouse.

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Experimental Gameplay Project – May 2010 is High Velocity

Posted by aBethke on Wednesday May 26, 2010 Under Game Development

Every month the EGP holds a challenge by providing a theme and taking submissions by game developers based on that theme. This month I decided to do my first entry for the theme, High Velocity. To that end I came up with the idea for a game called Star Fall.

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Mashin’ Meeces – Countdown to launch day

Posted by aBethke on Tuesday May 4, 2010 Under Mashin Meeces

Welcome once more to the blog series leading up to the final launch of my current project Mashin’ Meeces. A couple highlights to begin:

  • – MM will be on display and playable at TCAF from 2 to 5 pm on Sunday May 9th down at the Toronto Reference Library. Event Details
  • – MM is being prepared for final release mid-May for IndieCade. Contest Details
  • – Once released, Mashin’ Meeces will be up for licensing and sponsorship/hosting so if you are interested, let me know.

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