Timers can suck it

Posted by aBethke on Tuesday May 4, 2010 Under Bag o' Tricks, Game Development

Salvidor Dali PaintingI think the title of this post really sums up my entire sentiment as far as the Timer class goes in Flash. Many people have recently heard me speaking, arguably ranting, on the subject so I thought I would quickly highlight a few reasons to avoid using Timer, the one place that I have found that I had to use Timer and offer an alternative piece of code to use in the majority of cases where a timer like mechanism is needed.
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