Social Game Universe: Dirty Dancing & Grow-Ops

Posted by aBethke on Wednesday Sep 21, 2011 Under Game Development

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Social Game Universe (aka SGU) is a Toronto based social game/media company. From July 2010 until about August 2011, first myself and then Andrew were contracted to help SGU develop and release two Facebook games, Dirty Dancing and Grow-Ops. We were introduced to the CEO of SGU via our good friend Miguel (Spooky Squid Games) and subsequently got to work with him on both of the SGU projects.

Dirty Dancing

The second, and likely to be vastly more successful, game that we helped SGU develop was the recently launched Dirty Dancing. For me, this was a project that Andrew really kicked butt on as he single-handedly designed and implemented the entire isometric engine that the game utilizes. Andrew and I both played key roles throughout the course of this project starting with the high level design down to the technical implementation. Andrew led the client team implementation while I was mostly focused on Grow-Ops, Read More

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